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Clock

software

3D Studio Max, V-ray

This is my very first 3D product I've made. After one month of active 3D Studio Max lessons we were supposed to make a first assignment. You had to pick a product (and preferably not with an organic shape) and recreate it in 3D as close as possible (modeling, shading & lightning). As you can see the modeling itself shouldn't be that hard (that was also the reason why I took this clock ;) ) but due to the fact we didn't

had time for exploring 3DSM this mesh is really a mess (messy mesh :s), collapsed turbosmoothed meshes with smoothed booleans can't be healthy.

But the most important thing is the end result and thanks to the V-ray chrome shading it looks quite good.