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Lego Matrix Revolution - The Video Game

software

DirectX9, C++, 3D Studio Max

awards

  • DAE Game Awards 2008 Finalist

This was a game Jeroen and myself created for our Programming exam. We were free to choose the gameplay and because we were at that moment big fans of the "Lego Star Wars" series on the Playstation 2 we took the same concept but different movie: The Matrix Revolution.
Beside the programming that we did together I was in charge of the 3D (buildings, props and characters) as well as the rigs for the characters (Jeroen did the animations).
Off course the game could be way cooler and the gameplay

too but please keep in mind we probably spent 2 weeks full-time on this project and there is also a possibility of saving / loading a game on whatever moment (was an obligated feature, otherwise we would never add something like this :p). I still remember the night before the deadline we've decide to put an ambient occlusion pass to the textures while finishing the bonus class that spawn after killing enemies, good times B-)