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Ignias Devreese

software

3D Studio Max, Vray

My very first "high-end" character I've modeled. We first had to draw our character and then again use the model sheets for the modeling. The new thing on this project was the rigging and skinning part. Like a model student I did what my teachers told me but when I see the rig now it's just too complex (like who cares about 2 types of arms (IK vs FK)

with a slider that takes a certain %-amount on the final arm of these 2 arms, indeed, nobody :s)
But beside the complex rig I'm happy with the result of Ignias. He's supposed to be a guy that is over 30 years old and still lives with his parents while being a computer / game freak and doing everything wrong.